
Prune
Prune is a procedurally generated, family-tree simulator/sandbox, horror-like-game. Discover the path of your lineage, shepherd the vine from sickness and death, to bear it's fruit.
Made in 7 days for Queble's Jam - 2026
Programmed & designed by Bwendy
I used quite a few assets packs during the jam, thank you to:
Anders Gullmarsvi, character art
Axolotl Jim, environment art
VEXED, for their “Haunted House” font
azagay, user interface design
Music by Rustic Music Studio
SFX from Dillon Becker
SPECIAL THANKS TO: Aero, Jax, Fivel
If you enjoyed, please wishlist my steam game, Gladiators of Roma Revixit!





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